![]() If you click Select and the game process isn't shown, even though you know it's running, it's likely the game runs as administator and you therefore have to run the UuuClient.exe also as administrator: right-click the UuuClient.exe and select 'Run as Administrator' or create a shortcut to theĮxe on your desktop, right-click it, select Properties and on the Shortcut tab, select Advanced., then check the 'Run as Administrator' checkbox and click OK. The UUU dll is now injected and the General tab switches to the following screen: here, the UUU is injected into the Darksiders III game process. You can leave the 'DLL to inject' as-is as it should already refer to the UniversalUE4Unlocker.dll.Īfter you've select the game's process, you click the Inject DLL button. To do so, on the General tab you click the Select. Now you first start the game and when the game has opened its main menu, you start the UuuClient.exe application to inject the UniversalUE4Unlocker.dll into the game's process and control its features. Use this version if v3.0.20 gives problemsĪfter downloading the zip linked below, unpack it in an empty folder. It's usable with all the supported games in the list. To download the UUU please use the link below. See below what you have to do to get started. It comes with its own client exe, UuuClient.exe, and is ready to use. The only site the unlocker binary is distributed on is this site.įor Unreal Engine 4 powered games, there's a universal way to add a free camera, add timestop, a hud toggle and re-create the in-game console (which is usually stripped out in released games): The Universal UE4 Unlocker, in short UUU. ![]() If ChainSafe Gaming catches members of our community using these tools in a malicious way, you will be banned from all services with ChainSafe Gaming.It's forbidden to host the Universal Unreal Engine 4 Unlocker binaries elsewhere, be it your own site or e.g. Please note that these videos have been included for informative/educational purposes. If you would like to stop in-game values from being changed by specialized tooling, you can either validate them contract-side, server-side, or use an anti-cheat engine with obfuscation to stop hackers and protect sensitive values. The point of showcasing these examples is for the ChainSafe Gaming community to PROTECT YOUR GAME first and foremost. ![]() Do Not Abuse Specialized Tooling For Malicious Purposes The bottom line is for anything that’s running inside a user’s browser or local machine, an adversarial attacker might find ways to hack signing logic embedded within the game and convince it to sign any transaction they like. Here is another tutorial showcasing how easy it is for hackers to use specialized tooling to hack in-game memory: ![]() Here is a video from ChainSafe Solutions explaining how simple it is to hack a WebAssembly (wasm) game with a tool called Cetus, effectively demonstrating why private keys should never be embedded within the game logic, no matter how attractive it might seem for player UX: This means game developers hard coding admin private keys into the game binary, in order to embed signing logic in-game, risks losing both project and user funds. It's worth noting that gamers with specialized tooling have near absolute control over any games running inside a browser. Keeping Your Games Safe From Cheaters In-game Private Key Management ![]()
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